[DEV SITE] - CBR16 TESTING AND DEVELOPMENT

Search This Site

| Log in
  1. Follow us on Facebook
  2. Follow us on Twitter
  3. Follow us on Instagram
  4. Follow us on Goodreads
  5. RSS Feeds

  • Home
  • About
    • About CBR
    • Getting Started
    • FAQ
    • CBR Book Club
    • Fan Mail
    • AlabamaPink
  • Our Team
    • Leaderboard
    • The CBR Team
    • Recent Comments
    • CBR Interviews
    • Our Volunteers
    • Meet MsWas
  • Categories
    • Genres
    • Tags
    • Star Ratings
  • Fight Cancer
    • How We Fight Cancer
    • Donating to Cannonball Read, Inc.
    • CBR Merchandise
    • Supporters and Friends of CBR
  • Contact
    • Contact Form
    • Newsletter Sign Up
    • Newsletter Archive
    • Follow Us

“They Should’ve Sent a Gamer”

January 31, 2016 by Halbs Leave a Comment

Ernest Cline has a lot going for him: His first major novel (Ready Player One) was a huge success, it is being turned into a movie directed by Steven Spielberg, and he is getting a screenwriting credit. Cline’s follow up to Ready Player One is Armada. In the simplest of terms, it’s the story of some nerds who try to save the world.armada

Like Ready Player One, Armada is a story largely told through nerd culture references from the 1970s to the present. However, while RPO largely benefitted from gaming and nerd mythology as its plot driver, Armada suffers and gets lost in its nerdy references. Gaming was the backdrop of RPO but a crutch in Armada. Unfortunately for the reader, Cline seems almost afraid to tell an original story or write an original line of dialogue. In Armada, characters speak almost entirely in references or quotes. While some people do talk like this, it’s very distracting for the reader and somewhat frustrating for fans of Cline.

The book is best when Cline’s original characters have original interactions, thoughts, and dialogue. Buried beneath references to nearly anything related to sci-fi pop culture is a tender, bittersweet story and an interesting discussion of what technology does to us as individuals and a culture. Unfortunately, Cline has hidden his original work below the neon lights and blippy music of other pop culture touchstones.

Criticism aside, the audiobook is worth the listen for sci-fi fans. Wil Wheaton’s reading of the book lends a certain realism and excellence to Cline’s characters that otherwise would not be there. Three of five stars.

Filed Under: Fiction, Science Fiction Tagged With: audiobook, nerd, sci-fi, video games, wil wheaton

About Halbs

CBR 7
CBR 8
CBR  9
CBR10 participant
CBR11 participant

I'm left-handed! View Halbs's reviews»

Leave a Reply Cancel reply

You must be logged in to post a comment.

Recent Comments

  • Mswas Administrator
    on CBR Diversions: Holiday Season –Time To Give BOOKS
    can i make this comment
  • Emmalita
    on CBR Diversions: Holiday Season –Time To Give BOOKS
    Leaving a comment! As scheduled
  • Rochelle
    on CBR Diversions: Holiday Season –Time To Give BOOKS
    Great review
  • sam
    on Admin test of non book review
    another one
  • fred
    on Admin test of non book review
    subscriptin test
See More Recent Comments »

Want to Help Out?

CBR has a great crew of volunteers, and we're always looking for more people to help out. If you have a specialty or are willing to learn, drop MsWas a line.

  • Donate
  • Shop
  • Volunteers
  • CBR11 Final Standings
  • AlabamaPink
  • FAQ
  • Contact

You can donate to CBR via:

  1. PayPal
  2. Venmo
  3. Google Pay

Copyright © 2026 · Minimum Pro on Genesis Framework · WordPress · Log in